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Real Time Hair Cards - Curly

My first attempt at the real time hair card workflow. I ended up picking a difficult style for my first time, but have learned a lot and am happy with the results. The card texture was made in Fibershop, and all the hair card placement and deformation was done in ZBrush before rendering in UE5.
Total polys: 83,188
Texture file size: 4K
Face mesh created by me

Hair card layers breakdown

Hair card layers breakdown

Hair card sheet made in Fibershop

Hair card sheet made in Fibershop